FFXIV Order of the Twin Adder Hunting Log
Grand Company Hunting Log Guide

FFXIV Order of the Twin Adder Hunting Log Guide | Rank 1, Rank 2 and Rank 3 - FF14 Grand Company Log

Welcome to my guide of the FFXIV Order of the Twin Adder Hunting Log. We’ll look at its purpose, how it fits into your ranking and, most importantly, how to clear it easily!

The Order of the Twin Adder in FFXIV is one of Eorzea’s original three Grand Companies. After you defeat Ifrit as part of the Main Scenario Quest MSQ, you are invited to join one of them and you must choose one to continue. You can engage with as much or as little of the Grand Company activities as you like. However, one of those is a specific hunting log for that GC.

Where is the Twin Adder Hunting Log?

Once you have joined the GC (during the quest The Company You Keep), a new icon will appear on your regular hunting log. Click/Select this to see the targets specific to the Order of the Twin Adder:


Quick Skip
If you know the basics of the Hunting Logs already then you can skip to Rank 1, Rank 2 or Rank 3.


Ranks that Depend on your GC Log

Being promoted within the Twin Adder – as with all of the Grand Companies – involves a combination of activities. These may be quests, turning in a certain number of GC seals and clearing their hunting log ranks. To reach the following ranks you will be required to complete ranks of your GC hunting log:

  • Serpent Sergeant Third Class: Rank 1
  • Second Serpent Lieutenant: Rank 2

I had thought you needed Rank 3 for Serpent Captain, but it seems that is not required. It’s been a while since I became Captain on all three of my main characters.

For more information on Grand Company Ranks, see Prima Gaming’s blog.

Rewards for Clearing Hunt Targets

Instead of EXP EXP and Gil, the Order of the Twin Adder Hunting Log awards Serpent Seals Serpent Seals. These can be used to exchange for a variety of goods in Gridania, but if you are intent on promotion, you will need to keep some in reserve for ranking up.

With all that covered, let’s finally look at the Hunting Log in detail.

Not Yet Searchable

Before we crack on, I just wanted to say that I have now started to give these enemies their own pages, as I have with my general FFXIV Hunting Logs.

For a time, this log will be a mixture of those that do, and those that don’t. Thank you for your patience!


Order of the Twin Adder Rank 1

Order of the Twin Adder 01


Order of the Twin Adder 05


Order of the Twin Adder 06


Order of the Twin Adder 07


Order of the Twin Adder 08


Order of the Twin Adder 09


Order of the Twin Adder 10


Rank 1 Dungeon Targets

For Rank 1 of the Order of the Twin Adder Grand Company Hunting Log, you need to take on Halatali. This is not a core Main Scenario Quest MSQ dungeon, so you will need to unlock it, if you have not done so already. Although you need five of each enemy, you do not need to count – clear the dungeon and you’ll have earned extra Serpent Seals Serpent Seals in the process!

Heckler Imp

FFXIV Heckler Imp in HalataliNumber Required: 5
Reward: Serpent Seals 266

Scyth Mantis

FFXIV Scythe Mantis in HalataliNumber Required: 5
Reward: Serpent Seals 287

Coliseum Python

FFXIV Coliseum Python in HalataliNumber Required: 5
Reward: Serpent Seals 311


Rank 1 Reward

  • Serpent Seals × 1,181

Order of the Twin Adder Rank 2

Order of the Twin Adder 11


Order of the Twin Adder 12



Kobold Roundsman

FFXIV Kobold Roundsman - GC Hunting Log TargetNumber Required: 3
Reward: Serpent Seals 632

If you weren’t sick of Kobolds already, you might be now! The bright yellow area of Iron Lake is full of them, scrabbling around for worthwhile ore scraps. Not the worthless ore of the Tribal Quest variety!

The Kobold Roundsman is just one of the types here and, if you’re vaguely on-level, you’ll have to fight your way to them.

That said, there are loads of Roundsmen! So, even if other players are hunting or questing here, you’re not short of choices. Don’t fight other players when you should be fighting Kobolds, hmm?


Region/Area

Outer La Noscea: Iron Lake

Nearest Aetheryte

Outer La Noscea: Camp Overlook

Coordinates

Around X:21, Y:15.3 and X:22.8, Y:15.3




Amalj’aa Lancer

FFXIV Amalj'aa Lancer - GC Hunting Log TargetNumber Required: 3
Reward: Serpent Seals 702

Amalj’aa Lancers need no decoding! Once you head to Southern Thanalan, you’ll find most of these atop small outcrops.

Just be aware that in Zanr’ak and Zahar’ak, the titles of the Amalj’aa change very frequently depending on the part you’re in. Just because a Lizardman holds a lance does not mean his title is “Lancer”.


Main Scenario Quest Involved in MSQ

If this is your first Grand Company Hunting Log and you’ve unlocked the Twin Adder Rank 2, you may not need to intentionally hunt these. They’re part of the quest Big Trouble in Little Ala Mhigo


Main Scenario Quest Involved in FATEs

I won’t list them all (there are six!) but Amalj’aa Lancers feature in:


Region/Area

Southern Thanalan: Zanr’ak

Nearest Aetheryte

Southern Thanalan: Little Ala Mhigo

Coordinates

Around X:19, Y:20.5



Level 2 Dungeon Targets

This time around, you will need to unlock and run the Sunken Temple of Qarn dungeon.

Temple Bee

FFXIV Temple Bee - The Sunken Temple of QarnNumber Required: 4
Reward: Serpent Seals 629

Temple Guardian

FFXIV Temple Guardian - Second Boss in the Sunken Temple of QarnNumber Required: 1
Reward: Serpent Seals 655

The Temple Guardian is the second boss of the dungeon and is enormous, so you really can’t miss it, and it’s unavoidable!

Remember to target the soulstone first. Then, while the Guardian is knocked down, get as much damage in as you can. You’ll almost certainly have to target the soulstone twice, just so you know.


Rank 2 Reward

  • Serpent Seals × 2,141

Order of the Twin Adder Rank 3

Ixali Windtalon

FFXIV Ixali Windtalon - GC Hunting Log TargetNumber Required: 3
Reward: Serpent Seals 774

The main thing to say about the Ixali Windtalon is that sometimes there are “normal” mobs and sometimes there are FATE ones.

The FATE FFXIV Fate Air Supply is often on. I think this is due to it being a requirement of the ARR Relic Weapon questline. Both whether in or out of FATE, all the Windtalons count.


Region/Area

North Shroud: Proud Creek

Nearest Aetheryte

North Shroud: Fallgourd Float

Coordinates

Start at X:20.1, Y:20.1 and head North-West for more.




Sapsa Shelftooth

FFXIV Sapsa Shelftooth - GC Hunting Log TargetNumber Required: 3
Reward: Serpent Seals 884

Your fight against the Sahagin takes you deeper in than in Rank 2. The Sapsa Shelftooth is a conjurer-style Sahagin found within the Sapsa Spawning Grounds.

But they are spread far apart, from what I can see. If you have flight, start from the Southernmost Shelftooth at X:15.1, Y:15.4 and gradually work North. If you do not, your first one is at X:15.5, Y:14.2 and you can work westward.


Region/Area

Western La Noscea: Sapsa Spawning Grounds

Nearest Aetheryte

Western La Noscea: Aleport

Coordinates

Around X:15.1, Y:15.4 and X:15.5, Y:14.2. Make sure to take the one at the Reaver Hide to the North.




Natalan Boldwing

FFXIV Natalan Boldwing - GC Hunting Log TargetNumber Required: 5
Reward: Serpent Seals 982

And finally you can finish your Order of the Twin Adder Hunting Log by hunting five of the Natalan Boldwing Ixals. As with the Natalan Swiftbeak, they are found in their stronghold in Coerthas.

I decided not to give specific coordinates for these, mostly because they are not hard to find! As you can see from the Natalan Boldwing Map, they are everywhere.

FFXIV Fate Involved in FATE

The Storm Caller


Region/Area

Coerthas Central Highlands: Natalan

Nearest Aetheryte

Coerthas Central Highlands: Camp Dragonhead


Rank 3 Dungeon Targets

For Rank 3 of the Order of the Twin Adder Hunting Log, the dungeon you need to unlock is The Wanderer’s Palace. If my memory is vaguely working, then you should clear all these entries by the time you’ve defeated the first boss.

Tonberry

FFXIV Tonberry - The Wanderer's Palace Dungeon

Where: these spawn almost straight away in The Wanderer’s Palace. There are plenty more further in.

Number Required: 7

Reward: Serpent Seals 1,506

Bronze Beetle

FFXIV Bronze Beetle - The Wanderer's Palace Dungeon

Where: at the top of the first small steps inside The Wanderer’s Palace 6 Bronze Beetles spawn as you approach.

Number Required: 6

Reward: Serpent Seals 1,555

Keeper of Halidom

FFXIV Keeper of Halidom (First Boss) - The Wanderer's Palace Dungeon

Where: This is the first boss of The Wanderer’s Palace.

Number Required: 1

Reward: Serpent Seals 1,619


Rank 3 Reward

  • Serpent Seals × 3,603

TL;DR Easily Clear Grand Company Hunting Log for the Order of the Twin Adder!

And, if you’ve made it this far – congratulations! The Twin Adder should be grateful for your efforts, so grateful that they want you to spend some of your Serpent Seals to buy your promotion. Now isn’t that delightful?

This Order of the Twin Adder Hunting Log Guide covered all the Ranks in one, so I hope it was helpful for you. I am planning to add the individual enemies to my database over the coming weeks.

Lastly, this is my first Grand Company Hunting Log guide. I will be adding the Maelstrom and Flames ones in the next couple of weeks. See you soon in Final Fantasy XIV, folks.


All my content will always be freely available. However, if you'd like to support myself and my family, please consider buying us a virtual coffee. Either way, thank you for visiting, I appreciate it!
Tip me a Coffee, please.

Want to Talk?

Comments are disabled on my site, but please do message me on Twitter or Facebook.

New Related Posts


Updated Related Posts