Where is the Maelstrom Hunting Log?
Simply open up your usual FFXIV Hunting Logs window and you can find the crest underneath the class/job symbols.
I didn’t want to just copy and paste everything from my Twin Adder Hunting Log, so I hope that description is enough for yous.
Not in Search (Yet)
I have not yet had a chance to add all these enemies to my database, so there is no separate page for them. It also means you won’t find direct search results with my in-site search functionality. However, this log page should flag up for relevant enemies.
It will also popup with results that span different Grand Company Hunting Logs. Hopefully!
Maelstrom Hunting Log Rank 1
As you progress through these difficulty ranks, you’ll see that, basically, you’re fighting against the Beast Tribes. This coincides with much of the MSQ, and certainly on the harder trials between A Realm Reborn and Heavensward.
As you would expect from the title, the Amalj’aa Hunter is an Archer. They’re found in a little “loop” off the beaten track in Eastern Thanalan. The early(ish) MSQ brings you here, also, so if this is your first character/class, you may clear this Maelstrom Hunting Log target without even trying to!
Involved in FATE
Region/Area
Eastern Thanalan: Drybone
Nearest Aetheryte
Eastern Thanalan: Camp Drybone
Coordinates
Around X:20, Y:27.2
A quick FYI here, you will find the Sylvan Groan Sylphs in the same area as the Sylvan Sough. So make sure you take out enough of the touched Sylphs to clear both entries.
The other thing is that your Hunting Log says “The Bramble Patch”, but they’re on the way from there to Larkscall.
Involved in FATE
Region/Area
East Shroud: The Bramble Patch
Nearest Aetheryte
East Shroud: The Hawthorn Hut
Coordinates
Around X:19, Y:21
In case you skipped here straight away, Sylvan Soughs are in the same area as Sylvan Groan Sylphs. Make sure to clear both entries at the same time.
If you’re roughly on-level, they probably won’t give you a choice!
Involved in FATE
Region/Area
East Shroud: The Bramble Patch
Nearest Aetheryte
East Shroud: The Hawthorn Hut
Coordinates
Around X:19, Y:21
The Kobold Pickman variety of Kobolds is one of a few scavenging around the skeleton at Thalaos in Upper La Noscea. I found four of them, but you only need three.
Despite their name, they are not holding picks, but axes, however! Appease the Maelstrom and take some out for the safety of Limsa Lominsa’s territory.
Region/Area
Upper La Noscea: Oakwood
Nearest Aetheryte
Upper La Noscea: Camp Bronze Lake, or
Western La Noscea: Aleport
Coordinates
Around X:12.5, Y:22
Just South-East of Little Ala Mhigo, you’ll find a group of Amalj’aa of various types loitering around. The Amalj’aa Bruiser is a Pugilist, but unless you’re well over-levelled, then others will join in the fighting.
No one’s ever complained about taking out too many of them though, have they? Well, except maybe the Amalj’aa themselves!
Region/Area
Southern Thanalan: Broken Water
Nearest Aetheryte
Southern Thanalan: Little Ala Mhigo
Coordinates
Around X:20.8, Y:15.8
First off, “Alder Springs” covers a huge area! Head East from Fallgourd Float, then turn South. You’ll find your Ixali Straightbeak targets with the Ixali Deftalons from the Twin Adder Hunting Log.
If you’re over-levelled, look for the Lancers. If you’re not, the likelihood is that the Ixals will aim for you. Which, for once, is a good thing!
Region/Area
North Shroud: Alder Spring (Kinda)
Nearest Aetheryte
North Shroud: Fallgourd Float.
Equally, you could take New Gridania‘s Yellow Serpent Gate.
Coordinates
Around X:22.5, Y:28
Through a tunnel East of Coerthas’ Observatorium, you can find a small gaggle of Ixals. That is the collective noun, right?!
Anyhow, you only need one gladiator-class Ixali Wildtalon. But, depending on whether you shortly follow another player or not, there are two Wildtalons here.
Region/Area
Coerthas Central Highlands: Dragonhead
Nearest Aetheryte
Coerthas Central Highlands: Camp Dragonhead or
North Shroud: Fallgourd Float
If you don’t have flight, it’s a long journey either way.
Coordinates
Around X:30.8, Y:27.8 and X:32.1, Y27.6
Rank 1 Dungeon Targets
For the Maelstrom Hunting Log Rank 1, you have three targets that can only be found in a dungeon. This is Halatali. It is technically an optional dungeon, so see that guide on how to unlock it. Because it’s optional, it does not feature in Duty Support yet.
Heckler Imp
You will encounter these little voidsent within a few moments of stepping into Halatali! But Heckler Imps are rarely on their own. The bonus of that is, you’ll get to take out other Hunting Log targets at the same time!
Doctore
If an enspirited suit of armour could “over-compensate”, the Doctore would totally have nailed that. You may even notice the sword before the armour, to be honest. Just be careful of its AoEs in particular.
Firemane
Firemane is not a lion, unfortunately. It is a huge Fire Sprite and also the first boss inside Halatali.
Maelstrom Hunting Log Rank 2
There’s a real emphasis on the Kobolds in Rank 2. But as a progressing fighter of the Maelstrom, knowing the Kobolds are a local problem, you have to do your duty! Well, once you’ve cleared an Amalj’aa. If you do them in order!
There’s Southern Thanalan. Then there’s the Sagolii Desert in the South of Southern Thanalan. The Amalj’aa Divinator is in the very South of Sagolii!
Depending on when you’re clearing your Maelstrom Hunting Log, the Amalj’aa Tribal Questline brings you here. You can ride or fly there, or keep an eye out for the FATEs:
Involved in FATEs
Blood, Augur, Hex, Magicks
Call Me, Mayhaps
Region/Area
Southern Thanalan: Sagolii Desert
Nearest Aetheryte
Southern Thanalan: Forgotten Springs
Coordinates
Around X:27, Y:34 (and around that ‘loop’).
Your battle against the Kobolds in Rank 2 begins with the Kobold Pitman. But this one isn’t anywhere you’d normally consider their kind to be. Instead, your Kobold Pitman, along with others, can be found on a grassy part of Bloodshore. Apparently they just wanted a beach trip!
Well, you need to rain on their holiday in the name of the Maelstrom.
Involved in FATE
Region/Area
Eastern La Noscea: Bloodshore
Nearest Aetheryte
Eastern La Noscea: Costa del Sol
Coordinates
Around X:27.5, Y:26
The Kobold Bedesman, along with other varieties bearing a similar title, are conjurer-class. This does mean they can heal themselves and others. The “kill the healer first” strategy works fine, especially as you get seals for doing so!
These are found all through the Iron Lake area. You know, that disgusting yellowy-orange area outside of U’ghamaro Mine? I’m pretty sure my map does not have all the dots on. So don’t fight other players for your Maelstrom Hunting Log targets. There are plenty more Kobolds in the “lake”!
Involved in FATEs
Overlooking the Obvious
Schism
Region/Area
Outer La Noscea: Iron Lake
Nearest Aetheryte
Outer La Noscea: Camp Overlook
I haven’t given specific coordinates because, frankly, they’re everywhere!
You only require one Kobold Priest, but being the generous soul that I am, I found two for you.
The Priests seem to have darker armour than the other Kobolds too. Take out your target just in case the tiny rat man drags you before Titan. If you’re a Roegadyn, it would be hilarious to seem him try!
Region/Area
Outer La Noscea: Iron Lake
Nearest Aetheryte
Outer La Noscea: Camp Overlook
Coordinates
Around X:22.3, Y:13.6 and X:23.4, Y:12.1
According to ConsoleGamesWiki, there are, in fact three. The coords above are the ones I found when I looked for them myself.
As if you hadn’t seen enough purple Sylphs already in the Maelstrom Hunting Log! You now have to find the Ones called Sylvan Sigh.
These ones are healing ones and can be found dozing, or chatting with other touched ones. You can find them a bit further East in Larkscall than the ones called Sylvan Groan and Sylvan Sough.
Region/Area
East Shroud: Larkscall
Nearest Aetheryte
East Shroud: The Hawthorn Hut
Coordinates
Around X:23, Y:21 and X:23.5, Y:20.5
The Shelfscale Sahagin is a lancer-class fighter, so does not wield the trident some of his fellows do. These fishbacks can be found beyond the two Tidegates of Western La Noscea.
I’ve marked the first four I found. But the MSQ brings you through here, and FATEs are often on. Oh, and Novv’s Nursery Tribal quests take place here. So it’s possible I missed one or two Shelfscales!
Region/Area
Western La Noscea: Halfstone (in the half-loop connecting the North- and South Tidegates).
Nearest Aetheryte
Western La Noscea: Aleport
Coordinates
Around X:18.5, Y:22
X:18.3, Y:21
X:17, Y:19.8
X:20, Y:18.5
I bet you’ll never guess what an Amalj’aa Pugilist looks like and how it fights? Oh, you did. Well, never mind! Though I will just say that just because you see an Amalj’aa who is a pugilist, that does not mean he’s your Hunting Log target. Look at the nameplate and check for your little target symbols.
These pugilists are in the Zanr’ak part of Southern Thanalan. While you may find one around X:19.7, Y:20.2, there are more and closer together further South.
Involved in FATEs
If you’re clearing this before having done the MSQ quest Big Trouble in Little Ala Mhigo
(which I doubt many are), then you don’t need to seek them out. If you’re after that point, then you can also pick up Amalj’aa Pugilists at various FATES, including:
Region/Area
Southern Thanalan: Zanr’ak
Nearest Aetheryte
Southern Thanalan: Little Ala Mhigo
Coordinates
Around X:21, Y:24 and X:20.5, Y:25
Rank 2 Dungeon Targets
The last three targets for your Maelstrom Hunting Log Rank 2 are found in The Sunken Temple of Qarn. As with Halatali earlier, Qarn is an optional dungeon that requires a separate unlock to the main scenario.
Temple Bat
You will encounter Temple Bats as the first enemy within the Sunken Temple of Qarn. If you are a tank on a speed run, or are with one who is, then the first group of bats can be avoided, but more are underground.
The Condemned
The Condemned is just a Revenant by another name. If you don’t see these in the optional side rooms, then there are more in the chambre immediately before the final boss.
Teratotaur
The Teratotaur is the first boss of Qarn. You can interrupt his room-wide AoE that gifts you with “Doom”. If you get the Doom debuff run to a lit-up floor square to remove it as it cannot be Esuna‘d off.
Reward: × 655
Maelstrom Hunting Log Rank 3
Finally, we make it to Rank 3! While you don’t have to clear it in order to reach the rank of Storm Captain, I hate starting something and not finishing it. I’m also great at starting a lot of things and not finishing them!
Let this be one thing you do complete. You get seals, which allow you to buy Maelstrom-only gear and various odds and ends used in Relic Weapon quests. Here are your landscape targets first:
In the North Shroud there are the not-so-subtly-named Ixali Logging Grounds. Depending on when you arrive, you may find a cocky-looking Ixali Boldwing guarding the way in. I chose him for my screenshot!
As you can see from my maplet, there are plenty to be had. They also appear in the very low-level FATE No Birds Allowed
.
Involved in FATE
Region/Area
North Shroud: Proud Creek (Ixali Logging Grounds)
Note: ConsoleGamesWiki says that you can find some in Coerthas Central Highlands (X:32.0, Y:27.9)
Nearest Aetheryte
North Shroud: Fallgourd Float
Coordinates
Around X:21, Y:18.5
X:21, Y:20.5
X:19.3, Y:20
Aw, Sylphs are so cute and fluttering…and carry sharp knives to stab people with! At least, this is true for the Sylpheed Screech!
While it is possible to locate one or two of these in the lower parts of the Sylphlands, it is much easier to hunt them in Goldleaf Dais and Moonspore Grove.
Involved in FATEs
The Enemy of My Enemy
The Enmity of My Enemy
Collecting Keepsakes
Region/Area
East Shroud: Sylphlands
Nearest Aetheryte
East Shroud: The Hawthorn Hut
Unlike the Kobold Bedesman, the U’Ghamaro Bedesman is inside the mines of Outer La Noscea.
You only need three of these Kobolds, which is good because I could only find three with that title! Stick to the Western side of the mines and you’ll do fine.
Involved in FATE
Region/Area
Outer La Noscea: U’ghamaro Mines
Nearest Aetheryte
Outer La Noscea: Camp Overlook
At first, I could not find one Trenchtooth Sahagin, let alone three! Eventually, I found all three huddled together in the same place.
As they are conjurer-class, I wonder if they were hidden healers supporting a would-be Sahagin invasion? Anyway, they’re all around X:20, Y:20, just a little beyond the North Tidegate.
Region/Area
Western La Noscea: Halfstone
Nearest Aetheryte
Western La Noscea: Aleport
Coordinates
Around X:20, Y:20
The Sapsa Shelfclaw Sahagin carry no weapon. Except their claws and maybe the odd whelk cannon anyway!
As the name suggests, you can find them in the Sapsa Spawning Grounds after you’ve passed through Halfstone. They are all in the northern section of the Spawning Grounds too.
If you don’t have flight or are not over-levelled, you will find it to be a fun fight reaching it.
Region/Area
Western La Noscea: Sapsa Spawning Grounds
Nearest Aetheryte
Western La Noscea: Aleport
Coordinates
Around X:, Y:
Yay for another obviously-named Amalj’aa. At least in Zahar’ak, the names don’t change like they do in Zanr’ak. So long as you’re beyond the gate, any lizardman with a bow is the right one.
Although part of a Tribal Quest, there is no fate including these mobs. Thankfully, there are more Archers here than you need. And, as Zahar’ak is a key location during A Realm Reborn, the respawn timers are short too.
Region/Area
Southern Thanalan: Zahar’ak
Nearest Aetheryte
Southern Thanalan: Little Ala Mhigo
Coordinates
From X:23.1, Y21.8 to X32.3, Y19.5. Check the East-West path and the joining North-South one if other players are around.
Most of your Maelstrom Hunting Log targets have required you to defeat three. However, you will need four Natalan Fogcallers.
As with others, however, there are plenty – more than you need. Stick mostly to the eastern side of Natalan and you’ll be fine. There is one not far from the Ixali Aetheryte if you get desperate!
Involved in FATE
Region/Area
Coerthas Central Highlands: Natalan
Nearest Aetheryte
Coerthas Central Highlands: Camp Dragonhead
And finally you can finish your Maelstrom Hunting Log by hunting five of the Natalan Boldwing Ixals. Assuming you’ve cleared your dungeon targets, anyway! The Boldwings are found in their stronghold in Coerthas.
I decided not to give specific coordinates for these, mostly because they are not hard to find! As you can see from the Natalan Boldwing Map, they are everywhere.
Involved in FATE
Region/Area
Coerthas Central Highlands: Natalan
Nearest Aetheryte
Coerthas Central Highlands: Camp Dragonhead
Rank 3 Dungeon Targets
Tonberry
If you don’t know the history of The Wanderer’s Palace, then unlock Scholar to find out! You’ll find plenty of Tonberry enemies in the dungeon. The first is obvious almost immediately once you step away from the starting corridor.
Giant Bavarois
I don’t know what it is with FFXIV and turning desserts into freaky voidsent, but at least it’s imaginative. The Giant Bavarois is the second boss of the Wanderer’s Palace and bares no ressemlance to the actual food
. It will summon two lesser desserts during the fight, so clear them ASAP. Don’t eat them.
TL;DR That’s a Wrap for the FFXIV Maelstrom Hunting Log!
That’s been quite a ride, really! The Grand Company logs generally don’t muck about – on-level these are dangerous enemies you have to genuinely fight against. Of course, since flight was allowed in Eorzea, clearing entries from the Maelstrom Hunting Log has been much quicker and you can over-level to make it easy. But if you want to achieve promotions within the ranks you’ll need to clear much of these logs.
I hope you found this guide helpful. Next time it will be the Flames. But for now, have fun in Final Fantasy XIV, til Sea Swallows All!
