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Welcome back, FFXIV players. Here’s my guide to the Conjurer Hunting Log Rank 2. As with my other ones, you’ll find information about each of your targets, how many you need and a handy map to follow. As of this week, I have also unlocked the individual pages about each target, so you can find them easily using the search box here on my site. I’ll be expanding the information available on those pages in the next couple of weeks. But, for now, let’s just dive into Rank 2’s Log, shall we?
Dear Conjurer – I hope you find the East Shroud to your liking, because you will be spending a lot of time there! Many of your targets are in the Nine Ivies or around the Hawthorn Hut. On the plus side, it should help you be more efficient. Here are your targets:
Tree Slug
Number Required: 3

Then go have a bath.
Region/Area
East Shroud: South of the Honey Yard
Nearest Aetheryte
East Shroud: the Hawthorn Hut
Arbor Buzzard (Black Shroud)
Number Required: 3

A relative of the Northern Vulture and just as annoying, the Arbor Buzzard hovers around other Hunting Log targets. As is the family trait, they’re very aggressive. Unless you’re comfortable with enemies all around you, be careful with any AoE attacks you may have around here.
It’s Easy to Spot Arbor Buzzards!
Assuming another player did not just clear this log entry, or a related quest, a moment before you arrived the best place to find them is Lilystone:
Involved in FATE
Region/Area
Central Shroud: Lilystone
Nearest Aetheryte
Central Shroud: Bentbranch Meadows
Goblin Hunter
Number Required: 2

Poachers, Hunters – whatever title they have is irrelevant to you. If you’re a Goblin Hunter, you are not welcome in the Twelveswood. These funny, yet hardworking folk pop up throughout FFXIV’s storylines; some are enemies, some are friends. Right now, you have to beat a few of these senseless to let the Goblins know their activities are not welcome in the Shroud.
Since someone suggested it to me to help my daughter adjust to games, you’re not killing them, just sending them off to sleep for a while. Like a proverbial “naughty corner”, before they return to their hunting ways!
Region/Area
East Shroud: South of the Honey Yard
Nearest Aetheryte
East Shroud: The Hawthorn Hut
Firefly
Number Required: 3

These amazing Firefly bugs with luminescent green auras have decided that the best place they could live is among the tombs. Go figure.
FFXIV Firefly Location (Central Shroud)
Fireflies in the Black Shroud can be found underground, along with some Magicked Bones at the Tam-Tara Deepcroft – beyond which is the entrance to that dungeon.
If you’re vaguely on-level, you’ll have to pick off each Firefly individually while warding off skeletons. Yay.
The only good thing about that is at least you can easily see them, whether it’s daytime or nighttime in-game.
Lucky you, I guess!
Region/Area
Central Shroud: Tam-Tara Deepcroft
Nearest Aetheryte
Central Shroud: Bentbranch Meadows
Mandragora
Number Required: 3

Walking vegetables. No really. And the Mandragora is the kindest and cutest-looking one of its kin. There are some really angry-looking veggies elsewhere in FF14! It is hard to get my head around these and the Sylphs both being seedkin, given how personable Sylphs are. I would say “embrace the differences”, but your Hunting Log says to squish a few instead.
Long live the log!
How Many Mandragora?
Archers only need one but Conjurers and Lancers have to take down three of the things.
Region/Area
East Shroud: The Honey Yard
Nearest Aetheryte
East Shroud: The Hawthorn Hut
Boring Weevil
Number Required: 3

This weevil is particularly uninteresting as I tweeted earlyish in my FFXIV life. Oh! It’s the other meaning of ‘boring’, I see. The Boring Weevil critters are found not far West from The Hawthorn Hut, usually mixed in with other animals or birds. If you look behind and West of Josselin’s Spire, you’ll come across a few. Some Boring Weevils are near the Arbor Buzzards, while others are in and around the Faerie Funguar area.
Region/Area
East Shroud: around Josselin’s Spire
Nearest Aetheryte
East Shroud: The Hawthorn Hut
Faerie Funguar
Number Required: 3

The Faerie Funguar are off-shoots of (or ancestors of?) the Forest Funguar and are just as freaky. Honestly, there’s nothing nice and Fae about them! As with their kin, you can often see them “walking”, shuffling or creeping around.
I’m Just a Toadstool, Honest!
Half of the time, Funguars pretend they’re just everyday, ordinary toadstools. You know better. Hopefully.
Finding Faerie Funguar
There’s no named location on the map, but if you head South-East they can be found where ‘Nine Ivies’ is written and a bit further South.
Region/Area
East Shroud: Nine Ivies
Nearest Aetheryte
East Shroud: The Hawthorn Hut
Giant Gnat
Number Required: 3

The first time I came across the Giant Gnats they genuinely freaked me out. Even now I can’t actually look at it when I have to fight one! These ‘gnats’ are related to the Ked and given they’re about the same height as my Miqo’te (possibly taller), the word ‘giant’ is really an understatement.
They’re found just east of the Aethyrite with one or two being around that entrance to the Bramble Patch.
If ever there was a pest worthy of being culled in the Twelveswood it’s this one. I’d say “knock yourself out”, but it’s them who need hitting. Hard.
Region/Area
East Shroud: East of the Hawthorn Hut
Nearest Aetheryte
East Shroud: The Hawthorn Hut
Wolf Poacher
Number Required: 3

This Conjurer Hunting Log Rank 2 Enemy is a Miqo’te called the Wolf Poacher. We’ve already dealt with a Goblin Hunter or three so now it’s onto a different tribe.
Though, to be honest, I would see the poaching of wolves as being a positive thing for the Shroud? All wolves are hyper-aggressive. I’m not sure I buy into “kill the sentient Miqo’te to preserve the presence of wolves” thing! Let’s just call it “aggressive negotiations” (different canon, but then there are Star Wars references in FFXIV, so, what the heck!).
Spotting the Right Poacher
As this litter of Miqo’te look mostly identical, the easiest way to find your targets is to look for the shields. I tried putting the nameplates on, but that just adds to the clutter! (Click/tap the picture to open it full-size).
Region/Area
East Shroud: Nine Ivies
Nearest Aetheryte
East Shroud: The Hawthorn Hut
Qiqirn Beater
Number Required: 3

Qiqirn Beaters have taken up residence in the run-down shack at Buscarron’s Scar. If I remember right, the MSQ brings you out to this location anyway while trying to solve a particular mystery. There are way more than the three you need for your Hunting Log, so don’t take more than that out – other players may also need them at the same time as you.
Region/Area
South Shroud: Buscarron’s Scar
Nearest Aetheryte
South Shroud: Quarrymill
Black Bat
Number Required: 3

The Bramble Patch in the East Shroud is home to a number of different enemies, one of which is the Black Bat. They would not be so freaky if they did not have the glowing eyes! But they do.
There are loads of Black Bats for you here, too, so you don’t have to compete with other players for them. By that I mean, don’t fight other players for a dead bat or two, okay?
Nature Defends Itself?
Anyway, you may find some “odd” behaviour by the enemies in the area, because sometimes a boar will rush to defend a bat, or a bat attacks you if you strike a Diseased Treant. It’s nothing you can’t handle, adventurer, but it’s always good to be forewarned about these things.
Region/Area
East Shroud: The Bramble Patch
Nearest Aetheryte
East Shroud: The Hawthorn Hut
Total EXP Available
When Can I Start Hunting Log Rank 3?
Once:
- You have cleared Rank 2, and
- Reach at least Level 20 as a Conjurer.
TL;DR Flex Your Brain Muscle for your Conjurer Hunting Log 2
Given the primary role of a Conjurer and White Mage is healing, you have to do a disturbing amount of killing and/or beating. Bu if it preserves balance, then it’s justified? Anyhow, I hope this Hunting Log Rank 2 guide helped you out. have fun in Eorzea, adventurer!
