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Welcome to the start of the next class of Hunting Log Guides I’m creating! In the FFXIV Archer Hunting Log Rank 1, I’ll take you through where to find your targets. If your character’s origin story starts in Gridania, I’ve also pointed out where you may not need to purposefully seek them out. It’s my aim to make it as quick and simple as possible for you. So, fledgling Archer, let’s show you which direction to let your arrows fly.
My First Bow
Before we get started, if it available to you, make sure you’ve picked up the quest My First Bow. That’s because Little Lady Bugs, Ground Squirrels and Forest Funguars are your quest targets as well as in your log.
Little Ladybug (Black Shroud)
Number Required: 3

However, if you exit for the North Shroud, the Ladybugs and Ground Squirrels can be found:
- North Shroud: Treespeak
- Around: X:30.2, Y:25.5
- Nearest Aethyrite: New Gridania (take the Yellow Serpent Gate)
Region/Area
Central Shroud: Jadeite Thick
Nearest Aetheryte
New Gridania: Take the Blue Badger Gate
Coordinates
Around X:23, Y:16
More Info
Ground Squirrel
Number Required: 3

Ground Squirrels are mixed in with the Little Ladybugs and this is true for both the Central and North Shroud groups. These critters are so cute! I think the reason given for being asked to kill animals in the Twelveswood is something to do with a population explosion that can destabilise life in the forest. Blame the Calamity, it seems to be the easiest get-out clause when you start FFXIV.
Anyway, if you exit for the North Shroud, Ground Squirrels can be found:
- North Shroud: Treespeak
- Around: X:30.2, Y:25.5
- Nearest Aethyrite: New Gridania (take the Yellow Serpent Gate)
Region/Area
Central Shroud: Jadeite Thick
Nearest Aetheryte
New Gridania: Take the Blue Badger Gate
Coordinates
Around X:23, Y:16
More Info
Forest Funguar
Number Required: 3

You can find them around the corner after you’ve dispatched the Little Ladybugs and Ground Squirrels
Related FATE

Region/Area
Central Shroud: Jadeite Thick
Nearest Aetheryte
New Gridania: Take the Blue Badger Gate
Miteling
Number Required: 3

Mitelings are spider-like critters with a gazillion eyes. As you progress through the Black Shroud, they only get bigger. Eventually you’ll end up taking on a huge one in the Thousand Maws of Toto-Rak dungeon during the MSQ. But for now, these “little” Mitelings are all you need to concern yourself with. As they are required for three different classes, they are also in plentiful supply.
Depending on characters in the area, finding your target of three could be as easy as this:
Region/Area
North Shroud: Treespeak
Nearest Aetheryte
New Gridania: take the Yellow Serpent Gate
Midge Swarm
Number Required: 3

Now here’s a thing I find quite funny: dispatching swarms of insects by firing arrows through them. If you’re on-level doing your Archer Hunting Log, then you won’t have Windbite yet. So somehow you defeat a Midge Swarm, probably without touching a single midge!
Where are the Midge Swarms?
Technically these are in the Peacegarden part of the North Shroud. But you’re actually looking for the area off Peacegarden called the Hedgetree.
Region/Area
North Shroud: The Hedgetree
Nearest Aetheryte
North Shroud: Fallgourd Float, or New Gridania
Water Sprite
Number Required: 3

Unless this hunting log is not your first, the Water Sprite will be your first encounter with the manifestations of the Elementals. Water Sprites are passive until attacked, as is true of all the Elementals around the landscape (excluding those in FATEs). Being aetherial, expect water-based magical ranged attacks.
Unsurprisingly, you’ll find Water Sprites on or near water. So check down the river in the Central Shroud. If you get the right spot you can easily see many sprites:
Involved in FATEs
Region/Area
Central Shroud: Green Tear/Jadeite Thick
Nearest Aetheryte
Central Shroud: Bentbranch, or New Gridania
Black Eft
Number Required: 4

The Black Eft is the first of its kind you’ll come across doing Hunting Logs. The Bark Eft and Salamander are related species.
You’ll find your Rank 1 variety in the Central Shroud along the river called the East Vein. It runs North to South (or the other way around, for the pedantic) and you’ll find the Efs all along it. Beware its AoE attacks and you’ll do just fine.
Involved in FATE
Region/Area
Central Shroud: Jadeite Thick
Nearest Aetheryte
New Gridania: take the Blue Badger Gate, or Central Shroud: Bentbranch Meadows
Anole
Number Required: 4

The Anole, along with its higher-level cousin, the Lindwurm (which is in Sorrel Haven in the Central Shroud) is a type of Raptor, known usually for breathing fire. There are many of them at Naked Rock, which is North-East of where “Greentear” is labelled on the map.
Involved in FATE
Region/Area
Central Shroud: Greentear (Naked Rock)
Nearest Aetheryte
New Gridania: Take the Blue Badger Gate
Trickster Imp
Number Required: 4

I know I should not immediately say “ignore this information” on any page of my site, but if you started your character’s story in Gridania, you pretty much can. Although the Trickster Imp is not directly involved in the MSQ here, your MSQ does bring you to Spirithold where they can be found. Just ensure you clear four of them before you leave. You may need to venture deeper into Spirithold if other players – especially Archers – are around, however.
Involved in Fates
Spirithold Run
Now I See Bees I Won
Region/Area
Central Shroud: Spirithold (Greentear)
Nearest Aetheryte
Central Shroud: Bentbranch Meadows
Roselet
Number Required: 4

The last entry on your Archer Hunting Log is the Roselet in a ranged-v-ranged fight. Inevitably you’ll win, of course. It would be embarrassing not to. To say there are loads in the target area would be an understatement. Just take out the four you need so that there are plenty for other players too.
Where are They?
They can be found by heading South from where “Bentbranch” is marked on the map – around Galvanth’s Spire. You can see Spirithold to the East, where you found those Trickster Imps.
Region/Area
Central Shroud: Bentbranch
Nearest Aetheryte
Central Shroud: Bentbranch Meadows
Total EXP Available
When Can I Start Hunting Log Rank 2?
Once:
- You have cleared Rank 1, and
- Reach at least Level 10 as an Archer.
TL;DR Clear the Archer Hunting Log Rank 1 Quickly and Easily
Getting to grips with the fairly simple archery skill is made even easier through practice. A ground-breaking discovery, I am sure you’ll agree! The FFXIV Archer Hunting Log Rank 1 aims to do just that. With easy EXP, the logs are a great way to contribute towards levelling, especially in the levels that are pre-dungeons. I have started Rank 2 but it’s not ready yet. I’ll update this once it is. Happy Hunting!
