Where do I start the League of the Axe Quests?
All your main quest-givers and vendors are in this location.
League of the Axe NPCs
It looks like there are far more quest-givers here than in Trestlebridge. However, some of those marked as “League of the Axe” are part of the story as it develops, rather than having more repeatable quests.
Enid Nettlesting
Enid is your primary contact with the League of the Axe and it is mostly through her that the story will progress. This happens each time you reach a new level of reputation with the League.
Nye Crowfoot
Nye, along with Addy Rushtuft is a character involved in the League of the Axe story. He does not have any repeatable dailies.
Grun Curldock
Grun has two daily repeatable quests available that grant League of the Axe reputation:
Minda Heathertoes
The Hobbit Minda Heathertoes has her own story, which begins with her goods being stolen by brigands. This is why the poor girl is crying when you first meet her. The quests in her story do grant League of the Axe reputation. Her questline begins with Tumbled Supplies (link goes to the Wiki).
Mal Knapweed
Mal Knapweed has one daily repeatable quest available that grants League of the Axe reputation:
I bet you can’t guess what that quest will have you doing?!
Tegwen Spurrey
Tegwen Spurrey has one daily repeatable quest available that grants League of the Axe reputation:
Addy Rushtuft
Addy, along with Nye Crowfoot is involved in the League of the Axe story. She does not have any repeatable quests.
Quartermaster
The Quartermaster at Trader’s Wharf has various goods available for sale. Here you can trade Marks of the Wild and League of the Axe Tokens
.
Other NPCs
The other standard NPCs around here are:
- Hobby-Master: there are fishing quests in the Wildwood, so if you have not learned the LOTRO Fishing Hobby, you can do so here. The Hobby-Master is fishing on the jetty.
- Healer
- Supplier
- Provisioner
- Dock-Master: Boats to Buckland, King’s Crossing, Tinnudir
There is no missions stable here as there’s no missions NPC. All Wildwood Missions are factionless quests but start at Radhril in Trestlebridge in the Woodcutter’s Brotherhood area.
Earning League of the Axe Reputation
Reputation Sources
As with the Brotherhood, earning League of the Axe reputation

- Progressing the LotA Storyline
- Completing the 10-Quest wrapper of factionless quests
- Carrying out League-specific repeatable dailies
- Completing the only LotA Deed
- Consuming League of the Axe Tokens
(please do remember to consume them! Default: Right Click). These give you 1,000 Reputation each, before any acceleration tomes.
Reputation Deeds?
This requires you to complete just 15 League Quests.
The only other reputation deeds are the…reputation increase deeds. This is only because they grant bonus League reputation tokens upon completing each standing level, rather than “direct rep”.
League of the Axe Tokens
Consumable League of the Axe Tokens . These are worth 1,000 Reputation each when consumed. This is before any bonuses through reputation acceleration tomes, for example. These tokens are awarded for completing LotA-specific quests as well as actual reputation for completing them.
Completing the LotA deed also grants a bonus 4×.
Be aware that rewards at the Quartermaster are available for both Tokens of the Wild and League of the Axe Tokens
.
Daily 10-Quest Wrapper
Requires: The Wealth in Trust.
These can be
- Bounty Postings
- Wildwood Missions
- Items from the Wildwood Bulletin
- Auto-bestowed quests, which can include enemy strongholds, or named creatures or foes.
Daily Reward
League of the Axe Quests
The Wealth in Trust
Not Repeatable
Quest-Giver: Enid Nettlesting.
Whether or not you can join the League of the Axe is not a decision that Enid makes. If you prove yourself worthy, then you can join it. There are two parts but with four components to the test given to you.
The Wealth in Trust Stages
Scouting | Collect Pelts | Collect Ore Samples | Repairs
Part 1: Scouting
The first part is to scout key locations within the Wildwood of Bree-land, while bringing back some ore samples and skins from creatures within the Wood.
Note: the creatures/enemies in these locations change from time-to-time. It's a dynamic I really love about the Wildwood.
Here is a map of the locations you need to scout for The Wealth in Trust. Click/tap the thumbnail below to open the full map.
Coordinates: 22.5S, 60.8W
Blomley Sward is geographical area that has no set landmarks – but you’re scouting areas for hunting purposes. Through some trees you’ll find a lovely view and some creatures milling about.
Coordinates: 21.7S, 58.3W
The skyline at Helva’s Edge lets you see far into Evendim. This screenshot was taken after climbing up a rock nearby! There are many such rocks or mini-cliffs in the Wildwood. Go climbing and find some great screenshots!
Factionless Quests
Coordinates: 18.3S, 57.6W
If LOTRO wanted you to admire the Wildwood, they did a fabulous job of it. In various locations you can climb up high and survey the Wildwood. Maybe it’s time to be a #StopAndStare Hunter? Oh, yes, some animals or other will be here. That may change each day.
Coordinates: 23.9S, 60.8W
The foes in this area change: you may find Orcs, Half-Orcs, Goblins or Brigands
Factionless Quests
These quests can trigger at either East or West-Delf, but not both on the same day.
Coordinates: 23.9S, 61.8W
The foes in this area change: you may find Orcs, Half-Orcs, Goblins or Brigands
Factionless Quests
These quests appear to only spawn at the East-delf, but can be completed across both delves.
The Wealth in Trust Stages
Scouting | Collect Pelts | Collect Ore Samples | Repairs
I highly suggest you complete the collection of pelts before starting on the Ore, unless you spot some en route. The reason is that at the start of the quest, pretty much all of the Wildwood is marked as a quest target! Once you clear the pelts, the “mining zones” become much clearer.
Creatures that Drop Quest Pelts
This may not be a complete list, but here are some examples. In short, if getting an animal skin from the enemy is logical, then you’ll get a pelt. No, you cannot loot the leather clothes of Wandering Jorthkyn for you to take back to Enid Nettlesting. Though the stories you could tell…
- Wildwood Bear
- Moss-Mantle Cow
- Howling Duskwolf
- Wildwood Boar
Wargs and Warg-Riders do not count, neither for this quest, nor for the Wildwood Big Game Slayer deed.
If you have the Mining profession, I’d advise turning off “Track Mines” to avoid confusing yourself. What you’re looking for is, what look like normal ore-gathering nodes, but simply labelled Ore. Oh, for the avoidance of confusion, you do not need the Mining profession to complete this.
Per Quest Tracker:
21.7S, 60.4W
21.5S, 59.8W
21.9S, 60.0W
22.5S, 59.9W
22.7S, 60.4W
22.1S, 60.8W(*)
The nodes look like this:
Click/tap to load the full image.
The Wealth in Trust Stages
Scouting | Collect Pelts | Collect Ore Samples | Repairs
Part 2: Carrying Out Repairs
Knowing the land is only part of the test. The other – and I really like this – is to test “your work ethic”. You need to repair some of the League of the Axe’s tools. All of these can be found around Trader’s Wharf. As items can be behind other objects or people, I suggest you put floaty names on.
Repair Bear Traps × 5
Repair Fish Traps × 5
Most of these are, unsurprisingly on the jetty near where people would fish. One Fish Trap is in a boat.
Sharpen Pickaxes × 5
Repeatable Dailies
As with the Woodcutter’s Brotherhood, there are four dailies that grant League of the Axe Reputation and Tokens.
League of the Axe Dailies
A Drift of Supplies | Food on the Shores | Sharpening Axes | Traps in the Wild
A Drift of Supplies
Quest-Giver: Tegwen Spurrey
You may as well clear A Drift of Supplies at the same time as Food on the Shores.
Food on the Shores
Quest-Giver: Grun Curldock
You will, however, have to check North and South of Trader’s Wharf.
You can complete A Drift of Supplies and Food on the Shores together to save some running around.
Sharpening Axes
Quest-Giver: Mal Knappweed
Here’s an example whetstone to keep you company.
This is the zone where you’ll find the whetstones, on/near the rockier parts of the hill.
Note: Brigands roam this area, so you can happily progress your slayer deed.
Whetstone Coordinates
- 20.3S, 60.0W (×2)
- 20.0S, 59.9W
- 19.9S, 60.2W
- 20.4S, 59.9W
- 20.8S, 60.1W
Traps in the Wild
Quest-Giver: Grun Curldock
To see where the traps can go, especially during the daytime, put floaty names on (default key: N). What you’re looking for are points marked as a Good Trap Location.
Here are nine locations I found on this run:
- 23.0S, 61.3W
- 22.9S, 61.4W
- 22.7S, 61.5W
- 22.6S, 61.5W
- 22.6S, 61.7W
- 22.7S, 61.8W
- 22.9S, 62.0W
- 23.1S, 61.8W
- 23.2S, 61.8W
Reputation Rewards
I don’t want to duplicate what I have on another post, so you can see the list of League of the Axe rewards on my Wildwood Guide.
TL;DR Help the League of the Axe make the Wildwood Home!
The story that develops for the League of the Axe is really intriguing and it’s taken all my willpower not to say anything about it! Gaining the maximum reputation with the League (which is Ally standing, remember!) is not difficult and there are tons of rewards to be had on top of the stories. I really encourage you to get into LOTRO’s Wildwood of Bree-land for yourself and get stuck in!
