19 Ways to Save Credits in SWTOR – Start Saving Today!

Save Credits in SWTOR - 19 Ways to Spend Fewer Credits NowIn life there are two ways to improve your financial situation; increase your earnings or decrease your spending. The ideal is doing some of both. In the age of credit sellers, GTN Monopolies and those willing to pay real cash and convert them into credits, knowing how to save credits in SWTOR may be one of the best ways to become richer. This is especially true since crystals and most commendations were phased out.

Here are my tips, some of which only apply to subscribers, but I’ll try to keep it balanced.

I am sure there are other methods too, so feel free to add them to the comments and I’ll pop them into the post at a later point! I chose the blog title image I did, because one way to save your money will be to ‘let the Wookiee win’, safer than risking your arms being torn off that’s for sure!

Save Credits on Space Flight

Save Credits on Space Travel in SWTOR
Space flight has to be one of the most annoying costs. Okay, as with a vehicle in real life, you have fuel and depreciation of your space craft. However, cost is not determined by the number or parsecs or light years you are travelling. It’s based on the level (and likely earnings) that your character is when they visit the planet. How can you reduce this cost?

  • Do a space mission before travelling:
    The first space mission is an ‘Escort’ one, ensuring the safety of a transport. It only take about 4 minutes and you’ll earn more credits than you pay for in your planned journey.
  • Use Your Stronghold(s):
    As you can quick travel to your stronghold, use it for free passage to the planet: Coruscant, Dromund Kaas, Nar Shadaa, Tatooine and Yavin IV. Your Stronghold’s door has an “Exit to <Planet>” option!
  • Use the Priority Terminals:
    Some locations are available via Priority Terminals – e.g. CZ-198, Makeb, Oricon ad Yavin IV. You sometimes have to fly there once to unlock the locations on Priority Terminals, but after that don’t fly there, transport for free!

Save Credits on Taxis

As you go through the planets, taxis get more expensive. As Quick Travel points now unlock once you get in the vicinity of a Quick Travel Terminal, you have no need to taxi to that point in future. Quick Travel has a default cool-down of 5 minutes. So save credits on a taxi fare, go make a drink then quick travel. You’ll need to taxi to (or walk/ride) to it the first time, but use QT thereafter.

Saving Credits on Cosmetic Gear and Mounts

Spend less on mounts and gear
This is a bonus for either subscribers or F2P members who can spend a bit of cash. Some gear sets, mounts and weapons get really expensive on GTN. Luckily you can unlock these for your account (i.e. cross-server) if you spend some Cartel Coins. Usually priced at 240-400CC, this is less than you receive each month if you’re a subscriber. But that way you only have to pay in credits once, then all your characters can use that item!

Get a New Look For Free

Now that crystals (formerly commendations) are not issued on mission completion, you can get a new armour set for free on each class planet. By doing your class mission and the planetary mission you’ll gradually earn all the 7 pieces of the look from that planet. That’s a free wardrobe right there! Here’s the Carbon-Scored Set for my Jedi Knight from Tatooine and the Corellian set for a Jedi Consular.

Saving Credits on Stat Gear

This is a trickier one and you’ll need to do some calculations. Historically I’d have said craft your own gear. I think this is still true up to L65. However post 5.0 and KotET my advice is changing a bit for L66-70:

  • Consider buying whole armor pieces instead of mods
    For blue 238’s and sometimes purple 238’s buying the whole piece of armor usually works out cheaper than buying the equivalent mods via GTN. Just search for the Stat you are looking for (e.g. Critical Rating or Alacrity). Before you purchase check whether you can craft the same piece for fewer credits. If you can then save credits by doing that. If not, purchase the item from GTN. You can then tweak additional stats with augments, which a few crafting paths offer.
  • Don’t use Crew Missions if they are avoidable
    This might make completionists nervous! Only send your companions out on crew skills missions (for gathering missions) if you don’t have easy access to the planets containing those materials. There are some materials you can only get through crew missions, but most are available on planets. For Grade 9 or 10, you can go to Zakuul Swamps or Darvannis for example.
  • Hitch a Ride
    I picked this up from another player. If you have a character who hasn’t started Knights of the Fallen Empire, then Zakuul/Darvannis won’t be open to you. But if you have a friend or guild-mate who has, then you can hop aboard their personal starship and gain access to those planets for harvesting. Just make sure your gear is up to spec so you can take out mobs that interrupt your harvest time (which they will due to Level Sync)!
  • Wait to Gear Up:
    As hitting L66 before you even start KotFE/KotET is becoming normal, then you can save credits on your 220/238 gear by waiting. You can get through all expansion packs up to KotFE on 200-208 gear quite happily. Once you hit L66, you’ll start to get green/blue/purple gear drops from mobs you defeat. Yes, you have to be patient, but it may be better for your bank balance if you wait this out. Do dailies on top of your class missions and you should pick up a few pieces. Sell bits you don’t want to pay for an item you do.
  • Crafting:
    Depending on the availability of materials, crafting your own gear (or gear for your other characters) may still work out cheaper, but do the Maths first. The price of things on GTN fluctuates so which is the “right” decision one day, may change the next!

Save Credits on Companion Gifts

Saving Credits on Companion Gifts in SWTOR
Pre-KotFE you realistically only need one great influence-level companion so saving credits on this is really doable.

  • Legacy Companion Buffs:
    Under Legacy you can unlock influence buffs from conversations and gifts. You’ll pay 60,000 credits for all 3 unlocks (60k for conversations and 60k for gifts), but the influence gains will save you credits in the long-run on companion gifts.
  • Take a ‘Main Companion’ Around at Class Stage:
    From what I see, Class Planets, Oricon, Ilum and Makeb all give companion influence through conversations. I’ve found with the legacy buffs you can get all class companions well over Level 10 influence just through conversations they are privvy to on board your ship. Take your ‘main companion’ around on your missions. Or at least take them for conversations on-planet anyway. By doing this I’ve got a ‘main’ companion to Influence level 30 without spending much on gifts (and before hitting Ilum).
  • Do Heroics for Gifts (L61 and over):
    H2+ missions yield Alliance Crates. If your character has started KotFE then you can turn these into your Alliance specialists. Or you can hand them over to Resistence contacts when doing the Star Fortress Story Arc. If your character hasn’t started KotFE, then send the crates to one that has, and send the gifts back again. I would also consider selling any ‘Small’ and ‘Medium’ influence gifts on GTN for a little extra income. Companion Gifts is a booming (and expensive) market on GTN, especially since the introduction of companions that can’t be talked to (droids, creatures, even Master Ranos and Shae Vizla). So save credits where you can with a little extra effort. This is both an “increase earnings” and a “save credit” point!
  • Gifts from Galactic Command Crates:
    For L70 characters with access to Galactic Command; you can receive gifts and Jawa Scrap via Command Crates. Again you’d have to wait for this, but spending fewer credits was never going to be an overnight job! Oh and if you haven’t noticed, gifts now sometimes fall as loot from killing mobs, so go and kill stuff for their gifts!

Save Credits on Outfit Designer

Saving Credits on SWTOR's Outfit Designer
Arguably a rather pointless charge is creating your outfits. And the charge scales according to your level too. There are a couple of ways to reduce this cost:

  • Get your look right early on:
    If you can set up a couple of outfits just after character creation then you’ll just pay a few hundred credits, rather than 5,000+ per item at higer levels.
  • Store Dyed Items:
    One of the worst things you can do is use Outfit Designer’s Dye slots. One mis-hit on making the colour consistent and your dye may be useless. Instead, add the dye to the item before applying it in outfit designer. Then store the dyed item in your cargo hold for use later.
  • Dye One Item and Apply to All: If you’re new to subscribing or have recently unlocked the ability to unify the colour scheme then there is a neat trick to save on dyes. Simply add your desired dye to the chest piece and then unify the colours.

Saving Credits on Expensive Dyes

Almost white outfit in SWTOR: Not using White-White Dye!
Almost white outfit in SWTOR: Not using White-White Dye!
The last SWTOR Credit-Saving Tip for now will take you some time. If you want an ‘all black’ or an ‘all white’ set the Black/Black and White/White Dyes are usually in the 10s of millions. It doesn’t have to be that way.

Step 1: Pick a dye where either the primary or secondary colour is your desired one.

Step 2: Then open up Cartel Collections. With the gear preview bug you’re better doing this in your Stronghold or your ship.

Step 3: Different items in sets take one or other of the colours. Create a new look, carefully choosing the items that take the colour you’re after, by Control+Left Click to update your preview. I used this technique to create an almost-white set for my Jedi Sage

That way you might pay 50-100k for a dye rather than 10-20m. Of course if you have an Artificer you could also craft the dye and save the last 50-100k!

Bonus Tip!

To mis-quote Vaylin: “I created 19 Credit-Saving Tips to help them…and another one because I hate odd numbers!”

My last tip is get yourself a Slicer. As almost all Purple-grade craftable gear requires a slicing component, get yourself a slicer. Buying them from GTN can get quite expensive, and having your very own slicer means you can obtain these components yourself – and sell any excess bits too!

Tips from Patrons

Thanks to one of my Patrons @rebelrealcanon for these extra tips! If you would like to contribute and get advanced previews of most of my posts, please consider becoming a Patron!

  • Unlocking the cooldown reductions for quick travel is a huge help.
  • Before level 61, there’s no need to buy any mods at all: just do heroics for gear that automatically matches your level. That gear also sells to vendors for a pretty penny once you’ve “outgrown” it.
  • For many outfits, the black/gray dye mod can accomplish the all-black look pretty cheaply.

TL;DR Saving Credits in SWTOR

It doesn’t always have to be about making more money. Simply doing normal missions then spending fewer credits can be just as powerful as trying to make profits on GTN. By saving on travel, gear, mounts and outfit designer, the small savings could really add up!


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8 thoughts on “19 Ways to Save Credits in SWTOR – Start Saving Today!

  1. Some very neat tricks you have there. πŸ˜€

    I still have a big pile of Cartel Certificates in my bank, and use them to buy primary or secondary black dyes from the Cartel Bazar on fleet (for 25000/20000 creds). Also primary or secondary red and blue dyes and some outfits that cost quite a lot of credits from the GTN are available for much less (again, you need Cartel Certificates and the right standing with the selling faction).

  2. πŸ™‚ Regarding travel costs, I think you missed one: Heroics. Just collect a heroic on the fleet for the planet you want to get to and use that to shuttle there. No ship needed.

    1. Correct, that’s also a free way to travel! I keep thinking of more things too, but just haven’t added them yet. There are a lot of options if you think about it!

  3. I find The Esseles/Black Talon even in solo mode to be very useful for ranking up every classes first story companion. Like T7 for a Knight can with the correct legacy perks gain around 7000 influence per speedrun. It does seem to vary between companion’s tho Like Kaliyo if you are an Imperial Agent only gets around 5000 per run iirc. Trick is pay attention in the conversations and dont be afraid to press ESC and redo the answers until you find the most optimal way for that specific companion. Once you got that down and dont mind grinding some it’s just free influence.
    I usually get the legacy perks as soon as I can and then hit fleet and ranking the companion to 30 using the green rank1 gifts (this is a bit costly and by no means required) from the gifts vendor in the trade section of fleet.. after that some Esseles grinding is more than likely to happen πŸ™‚

    1. Thanks for this Zedak, and quite a neat idea. According to a Guildie, you can also run Veteran Mode after a wee while to get the crafting Isotopes too. Well done on measuring the amount of influence, that’s good to know. Could save a lot on companion gifts, at least for the first class companion πŸ™‚

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