The Maiden’s Rhapsody is a special collaboration event in Final Fantasy 14 which follows the journey of a warrior called Iroha, who finds herself lost in in Eorzea. This FFXIV event seems to run every few years or so. Having run it while I only had one character and now I have three active FF14 alts, I was glad it returned for the glamour items. Here’s my walk-through of The Maiden’s Rhapsody, which will include spoilers for those that have not run it yet, but I’ve tried to put spoiler-y content in separate tabs. That said, it’s imperfect so mobile users may see it. Anyway, let’s go join Iroha!
Getting Started FAQ
When Is the Event On?
From: Thursday, 28th April 2022 at 8:00 GMT (18:00 AEST) To: Wednesday, 18th May 2022 at 14:59 GMT (19th May at 0:59 AEST)
Can I Replay The Maiden’s Rhapsody If I Did It Last Time?
Yes! Speak to Remumu to use the Seasonal Event Replay feature.
Where does The Maiden’s Rhapsody Start?
Your first NPC questgiver is the Lalafel reporter Remumu, who can be found near the bar of the Drowning Wench in Limsa Lominsa. The nearest Aetheryte Shard, for newer players, is the Aftcastle. Once you’ve had your initial conversation with Remumu, you will be directed on nearly every step. That said, this guide will also help you do just that.
Remumu in the Drowning Wench
A Journey to Remember (Quest Dialog)
What’s the Minimum Level?
You must be a Disciple of War or Magic Level 30 or above to take part. This is higher than some events, but as there are FATEs (real, fighting ones) in collaboration event, the L30 minimum makes some sense.
How the Event Works
This particular collaboration event is a combination of story and FATEs that are unique to this questline. So you’ll first get a bit of the story, then go do a FATE. This happens three times before the story concludes. Also, simply being there and scoring a hit or two in the FATE may not be enough to progress the Rhapsody questline. Play them as well as you would for any other FATE.
How Often do the FATEs Respawn?
It seems to be about five minutes or so after the end of the previous one. In short, you won’t be waiting long!
FATE Rewards
Unlike other events, where the FATE grants a barter token of some sorts, those in The Maiden’s Rhapsody still grant the usual rewards: EXP, Gil and Grand Company Seals
The journey you walk with Iroha takes you through La Noscea, the Black Shroud, Thanalan then back to La Noscea. So I’ve just divided this walkthrough guide into those sections.
La Noscea
Remumu’s Chance
Remumu complains her previous story was stolen.
Remumu’s been looking for a chance at a huge reporting scoop since the last huge story was seemingly stolen by a colleague. And this one is not going to escape her! A Warrior of Far Eastern origins has been seen crossing Eorzea, allegedly carving her way through as she goes. The Lalafell wants to track her, but requires an adventurer bodyguard to protect her has she investigates. The last known sighting of the warrior was in the Costa del Sol, so off you pop!
Finding a Lost Memory
While Remumu is gazing out towards the sea looking for her target, the tables are turned and the warrior herself approaches you to ask for directions! She informs you that her name is Iroha and is very, very lost. She also remembers being on a mission for her Master but cannot remember what it is. What she does know is that she was supposed to learn a battle technique called “Amatsu: Kyori”. Remumu suggests that she practice battle techniques her Master taught her to help jog her memory.
Iroha makes references to place names that are unknown to anyone in Eorzea, or even beyond. She also talks about having “awakened here”.
FATE: Our Favourite Pastime
FATE Level: 30, Sync: 35
Our Favourite Pastime FATE Location
The first FATE you’ll be sent to is on Bloodshore beach and it is called Our Favourite Pastime. Each FATE only properly starts once Iroha joins you in battle. Needless to say, you need to complete the objective of the FATE but also ensure that Iroha survives the encounter. This FATE is pits you, her and anyone else that joins yous against Level 27 Robber Crabs. What they’re robbing, who knows?
Back to Limsa Lominsa
Iroha returns to Limsa to consider her battle against the crabs. You can find her outside Bullwark Hall again. She realised that it wasn’t wasted effort as their shells were hard to crack. So it was a good way to get back into training.
As part of the next interaction, you hand her a stone you found at the site of the previous battle. But the stone does not answer any of her questions, nor how she can complete her training. While you were taking your time arriving in Limsa, Iroha infoms you that she had spoken with visitors from Gridania. They spoke about some dark creatures around Haukke Manor (not just the Floating Eyes, mind you!). Deciding these are worthy targets to progress her training she says to meet her there.
When you hand Iroha the stone from Our Favourite Pastime, she says she senses something dark and familiar in it. Closing her eyes, she has a brief vision of some dark creature or other. But nothing more, and nothing to explain if it fits the mission she’s on or not.
The next FATE is in the grounds of Haukke Manor around X: 11.2, Y: 22.8.
The Way of the Samurai FATE Location
This time, instead of little crabs, you’re facing a range of voidsent enemies. Just be aware of yourself or others using AoEs during this fate. It is easy to aggro the Floating Eyes (and I did on one run!).
The Way of the Samurai FATE – Enemies
This can get a bit chaotic as it’s crowded, especially if you have other players and their pets and/or Chocobos out. But contribute well to the FATE and the story will continue.
Back to Gridania
Once A Journey to Remember has progressed you can head back to Gridania. Do check it actually has progressed before you teleport, to avoid confusion!
You’ll find Iroha in the Adventurer’s Guild in Gridania, so speak to her to continue The Maiden’s Rhapsody. Again, you have found a strange stone during the previous battle. How she doesn’t notice it first I don’t know. Maybe the Warrior of Light just got so used to seeing crystals on the ground after certain battles that it’s not unusual anymore! But again, what the stone tell her only adds to her confusion, rather than clarifying things.
This time her vision, though still very short, gives her something in the way of information.
“A long and arduous journey together with a young girl… We fought many battles together. And we were not alone…. But what business would I, a lowly student, have undertaking such missions?”
Iroha explains her vision in Gridania
The Next Mission Calls
As before, Iroha has been speaking with the locals about where she could continue her training. She decides that the Sagolii Desert in Southern Thanalan would be ideal. Especially as a particularly large and dangerous foe that has appeared there provides her with a perfect opportunity to further hone her skills. Head to Forgotten Springs in Southern Thanalan then head South into the Sagolii Desert.
This FATE is a single-boss type one. Iroha arrives on the scene as the creature spawns. Iroha declares that it’s a legendary creature called Serkit who has killed many people in its life. Note: the battle does not start until Iroha is ready. There are a fair few seconds between Serkit spawning and you being able to attack it. After the battle, she is amazed you both overcame the enemy, yet still dissatisfied. Head back to Ul’dah and meet with her again.
To the Quicksand
You can locate Iroha in the Quicksand (Adventurers Guild) in Ul’dah. Despite her inner struggles, she is really grateful for your support on her journey. Hey, and guess what? You have another stone! See the (Spoiler) tab if you want to know its contents before you run the event. But this time she remembers where her home is. It’s a place called Vana’diel. Finally all her memories all return and she says she knows how to wield Amatsu: Kyori.
Iroha says she can wield Amatsu: Kyori
But The Maiden’s Rhapsody is not quite over. There is one more foe to take down before Iroha considers her training complete.
This is the creature from her vision in Ul’dah:
Iroha’s vision in Ul’dah
Iroha realises her visions were not from her own life, but memories of someone else’s. This kind of sounds like the soulstones you carry for your Disciple of War and Magic jobs.
I suspected such feats were too extraordinary to be my own… They were a journey into the past.
Her home, also is not simply another place, but another world.
Once you’ve finished your latest chat with Iroha, head to Camp Bronze Lake in Upper La Noscea. The FATE The Key to Amatsu: Kyori takes place West of the Aetheryte near The Wanderer’s Palace entrance (around X: 27.1, Y: 23.0). If the FATE is not already underway, you may start it by interacting with the Destination object. By the way, it is soloable.
Use the Destination object to start the FATE
Hints
If you are soloing, then listen to Iroha’s instructions. You need to take out Spotter, the floating-eye. That enemy does AoEs that can damage her, so if you’re able to take aggro then turn Spotter away from Iroha. If you’re struggling to turn it, try setting your Chocobo to Tank mode.
Kill the Spotter first during The Key to Amatsu: Kyori FATE
Once spotter is down, it looks like Iroha is defeated, but she feels Amatsu: Kyori fill her. After her dialogue about this – and only then, can you attack the dread dragon.
Head Back to Limsa
Once that battle is done, you can safely head back to Limsa Lominsa and meet her near Bulwark Hall. Having completed her training, she believes she can return to her home, but first wants to check in with Remumu in the Drowning Wench.
Iroha thinks she’ll wake up and be back home.
Iroha thinks her mission forms some part of a dream and that she can now “wake up”, which will transport her back home. Only she is left in Eorzea! Declaring that must be the will of the “Godess”, she thanks you both before bidding farewell.
Iroha tells now of what she knows, rather than a vision. A sentient, suspiciously blue-tingued, stone banished darkness (*cough*like Hydaelyn*cough*). Everything was fine under the Gods of her world, until they fell “into slumber”. Many terrible events took place, but her Master was there to save them every single time. Sounds like the Warrior of Light, no? But her world was destroyed and only she survived, being sent back in time to try and find heros that would save it. After Iroha takes her leave of you and Remumu, the Lalafell declares she cannot write the story. One where a hero is sent to the past to save her world would be unbelievable, she decides. To anyone who has completed EndWalker, I hope this made you laugh, as it did me!
The Maiden’s Rhapsody grants you most of Iroha’s outfit as a glamour reward:
Amatsu Glamour Items
Amatsu Hachigane
Amatsu Togi
Amatsu Tekko
Amatsu Haidate
Amatsu Sune-ate
Amatsu Hachigane
Amatsu Hachigane
Amatsu Hachigane – Back of the Head
Amatsu Togi
Amatsu Togi
Amatsu Tekko
Amatsu Tekko
Amatsu Sune-ate
Amatsu Sune-ate
Amatsu Full Set
Full Amatsu Set / Glamour – Reward from The Maiden’s Rhapsody Event
TL;DR – Play Your Part in the Maiden’s Rhapsody
I purposefully wanted to go into the story of The Maiden’s Rhapsody in this guide. Aside from the fact that there’s no voice acting in FFXIV outside of the MSQ, this collaboration event has a lot in the way of story. Don’t shoot me, but I’ve never played any other games in the Final Fantasy series. But these events give me a little insight into them. While the Amatsu Set cannot be dyed, I often use the head and boot slots in glamour plate designs. So, it is well worth you jumping into the event! More more see the official landing page here. Take care!
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